About Me
I'm a senior platform and infrastructure engineer with over 12 years of experience building automation, observability systems, and internal tooling for distributed environments. I focus on reducing operational overhead, improving reliability, and enabling engineers through well-designed platforms and workflows. I've built and supported systems spanning multi-datacenter infrastructure and large-scale automation platforms. I'm currently pursuing an M.S. in Computer Science at UT Austin, with additional interests in machine learning systems and applied data products.
Professional Focus
- Platform tooling and automation that replaces manual operational workflows
- Observability and reliability improvements for distributed systems
- CI/CD and deployment workflows that improve delivery speed and safety
Projects
Board Game Rules Retriever (RAG System) 🔗
Retrieval-augmented system that answers board game rules questions using embedding search and an LLM. Built with LangChain and FAISS, with a FastAPI backend and Streamlit UI. Includes PDF parsing, chunking, and semantic indexing for retrieval.
Board Game Suggester (suggest.games) 🔗
Containerized Flask app deployed to Google Cloud Run with automated CI/CD using Docker and Cloud Build. Pulls and filters board game recommendations using BoardGameGeek data. View on GitHub.
Deepfake Music Detector 🔗
PyTorch-based classifier for AI-generated music using mel-spectrogram inputs. Built preprocessing with Librosa, evaluated using cross-validation, and published results on arXiv. Read the paper.
Board Game Assistant (Android App) 🔗
Kotlin Android app with Firebase backend and external API integration to track game libraries and user activity. Includes Firestore persistence and BoardGameGeek API integration.
Contact
Email: sunday.nick@gmail.com